Infinite status dimensions: Pac Man edition

Regarding the back and forth on whether status is polydimensional vs. monodimensional, the Speculist provides evidence for Wilkinson's view contra Farrell- the story of the perfect game of Pac-Man and the pursuit of trivial excellence:

It took almost twenty years [Pac-Man came to the U.S. in 1980], but on July 3, 1999 for the first time ever, a perfect score of 3,333,360 was achieved on Pac-Man by Billy Mitchell at the Funspot Family Fun Center, Weirs Beach, New Hampshire. To achieve this, Billy had to eat every single bonus prize and every possible blue ghost in all 256 levels of the game - a feat which took him over six hours to complete. Not only that but he didn't lose a single life. It was the first ever perfect game of Pac-Man.

That other folk may look down on this achievement as trivial and meaningless is beside the point; it certainly matters quite a bit to Billy Mitchell, far more than being a star football/soccer player or whatnot.

Though it and the post does remind me of Patri's secret,[1] Bond-villainesque reason for developing and unleashing the T-1000 of pokerbots on the world; here is a person who, but for his odd obsession, has the brainpower and skills to be a positive-sum addition to the world, but instead plays Pac-Man. Though unlike with pokerbots ruining online poker and forcing smart folk to get real jobs, I don't think someone can come up with a meaningful equivalent for arcade gamers...

(footnote below)

fn1. Sorry for blowing your cover dude. :)

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