Content Creation In A World Of Ubiquitous Piracy
Kian Wilcox and David Salamon, students at the College of Creative Studies at UC Santa Barbara, ask how content creation will take place in a world of ubiquitous privacy.
We have been wrestling over how content can be funded assuming piracy will happen. While we've come up with a few partial solutions, we'd rather take the question to Catallarchy readers.
Traditionally, artists were funded through patronage for content creation. This led to some amazing music (cf. music history). Currently recording artists make most of their money from content reproduction in the form of concerts. From the artists' perspective, album creation has been reduced to expensive advertising. With the RIAA distributing, artists make pennies; with Napster distributing, artists make nothing. That sucks, but shows no indication of changing. The fans are the big losers here, because they can't send a clear price indicator to the artist to make more albums.
What would be a good system for letting fans indicate their demand for new content? How do you incentivize content creation when creators won't be making any money on it's use?