Twenty-Twenty-Twenty Four Hours To Go

Digamma is doing some 24 blogging.

To me, 24 has always been about one thing: the conflict between duty and humanity.

Right-on. The best part of the show has always been the ethical conundrums. But if they ever start doing plot lines with runaway trains and fat men, I fear it may go the way of Alias.

Speaking of the trolley problem, I wonder why no one with some basic Java and graphics skills hasn't written up a set of trolley problem games online for us visual learners to noodle over, like the games offered by The Philosophers' Magazine. Any takers?

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